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| Microsoft Unveils Xbox 360 Wireless Headset Microsoft's line of Xbox 360 Authentic Products continues to grow while enhancing the way people experience games and entertainment. Make your voice heard around the world with enhanced clarity with the Xbox 360 Wireless Headset. Call out plays, plan assaults, or simply chat with your buddies over the Xbox Live service; experience the action without the restraint and clutter of a wired connection. Designed inside and out to work seamlessly on Xbox 360, the hands-free headset uses the same high-performance technology employed by the award-winning Wireless Controller. Pair up both for superior performance, freedom and comfort. Use up to four Wireless Controllers and Wireless Headsets simultaneously for intense multiplayer gaming sessions. Easily accessible power and volume controls mean you'll never have to fumble around when the action heats up. The sleek earpiece fits snugly on either ear for peerless comfort and response. With lightning-fast transmission and lightweight comfort, you'll wonder how you ever fragged without it. Key Features of Xbox 360 Wireless Headset: - Gamers can experience unparalleled performance and quality without wires. - The stylish, comfortable, ergonomic design means the headset fits comfortably on either ear and includes a set of two removable ear grips. - The headset utilizes the same 2.4GHz radio technology used by the award-winning Xbox 360 Wireless Controller. With the headset's range of up to 30 feet, gamers can enjoy clear communications anywhere in the room. - Gamers will enjoy enhanced voice clarity when chatting over Xbox Live. - The headset supports Microsoft Voice Command for selected games. - Up to four Wireless Controllers and Wireless Headsets can be used simultaneously per Xbox 360 console. - The headset sports up to eight hours of battery life per charge and includes an AC wall adapter for quick recharging. - Conveniently located power on/off, volume, and mute controls are located right where gamers need them. write your comments about the article :: © 2006 Computing News :: home page |