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| Fuel for PlayStation 3, Xbox 360 and PC - Fact Sheet From the publishers of Colin McRae: DiRT and Race Driver: GRID comes a revolution in multi-terrain racing and featuring the biggest racing environment ever created. Born of Asobo Studios' proprietary engine that has benefited from over four years of development, Fuel will present players with an astonishing no-boundaries playfield that's over 5,000 square miles (14,000+ km²) in size. With environmental detail inspired by America's most incredible landscapes, Fuel will be the ultimate competitive go-anywhere racing experience. Fuel will have players competing across wildly different terrain from deep snow to open wilderness and arid river-beds, and executing spectacular death-defying stunts as they race and explore this epic world on an unprecedented scale. FUEL is in development at Asobo Studios in Bordeaux, France, for the PlayStation 3 computer entertainment system, Xbox 360 video game and entertainment system from Microsoft, Games For Windows and due to release in 2009. Features: • No boundaries racing: Fuel is a racing game without boundaries – on and off-road, two and four-wheeled vehicles race a massively diverse environment inspired by the most challenging real areas of the American wilderness. Experience exhilarating races in a huge range of vehicles, explore over 5,000 square miles of wildly different terrain from deep snow to arid river-beds, battle the elements and pull off spectacular stunts in epic world on an unprecedented scale. • Vrooom with a view: In Fuel if you can see it you can drive to it. With a jaw-dropping draw distance of 40KM, there's never been a world so large to explore or so many striking vistas to discover. The entire game world is available for players to explore in free-roam and provides a challenging, compelling environment for Fuel's race events. • Dramatic, dynamic extreme weather: Set in an environmentally damaged fictional future, the game world is further brought to life with real-time extreme weather that includes blizzards, lashing rainstorms, lightening strikes, sandstorms and tornados that transform the terrain and affect vehicle performance creating a unique race experience. • Choose your own route, win in your own style: With a huge range of vehicles, player choice lies at the heart of Fuel's action-packed races as players speed across huge swathes of diverse terrain, carving out on-the-fly routes to take the chequered flag. Roadsters reach extraordinary speeds on the asphalt, monster trucks steam-roller through forests and dirt-bikes scramble down mountainsides as gamers take on dangerous short-cuts, death-defying jumps and clatter through spectacular cross-over points in a beautifully realised wilderness. • 5,000+ square miles inspired by wilderness: Fuel's world is created from the most compelling, diverse and striking areas of the North American wilderness, from the Utah badlands, to Yellowstone Park and Arizona. Recognisable landmarks, including Death Valley and Mount Rushmore, are modelled from satellite data and rendered beautiful by the game engine. The effects of accelerated global warming – from sandstorms, blizzards and brush fires to tsunamis and tornadoes – create uniquely unpredictable and spectacular races. • Online multiplayer: The online and offline worlds become one with a fully-integrated multiplayer featuring hundreds of preset challenges and countless locations where friends or strangers can meet to show off their skills and their customised rides or set out to explore the world together. write your comments about the article :: © 2008 Game News :: home page |