![]() |
contents | software | |||||||
| SouthPeak Get Wheels, Goes Live ![]() A key innovation for Things On Wheels is its non-linear track design. Moving from room to room within an expansive virtual house, courses are constructed from routes that incorporate everyday items as hazards and obstacles. It's entirely possible that a championship could be won by taking the right path around a set of table legs, or cruelly lost by failing to avoid the searing heat of an electric heater. With huge scope for a variety of wildly entertaining courses, developers Load Inc. are promising to infuse Things On Wheels with as much radio-controlled racing mayhem as possible. write your comments about the article :: © 2008 Game News :: home page |