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| Medieval II: Total War Kingdoms - Fact Sheet Medieval II: Total War Kingdoms is the official expansion to last year's Medieval II: Total War, presenting players with all-new territories to explore, troops to command, and enemies to conquer. Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. In Medieval II, players were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for players to conquer. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans. Along with the new maps in the Britannia, Teutonic, Crusades, and Americas Campaigns, there are 13 new factions to play, over 110 units to control, and 50 building types, adding up to 80 hours of new gameplay. Kingdoms also offers new multiplayer maps and hotseat multiplayer, a first for the Total War series, allowing players to play one-versus-one campaign games on the same computer. Key features: - Four new, epic campaigns ? Britannia, The Crusades, The Teutonic Wars and The Americas. - 23 playable factions including Aztec and Native American factions. - Over 150 new units, including the devastating Greek Flamethrower. - Control multiple armies in battle ? command reinforcement armies. - New hero characters with powerful new battlefield abilities. - A huge array of historical characters and events. - Build permanent forts to garrison troops or seize control of key strategic points. - New technology trees influenced by Religion and Prestige. - New Mission types. - 6 New Multiplayer scenarios and 20 new Custom Battle maps. - Compatible with Hotseat multiplayer mode. write your comments about the article :: © 2007 Game News :: home page |