contents | software | |||||||
| Dominions 3 Version 3.08 Released Ladies, gentlemen, and fell creatures from beyond the plateau of Leng, Illwinter Game Design and Shrapnel Games would like to call your attention to a new patch for Dominions 3: The Awakening. The patch brings the sheer delicious awesomeness of Dominions 3 to version 3.08 and includes two new nations, some new mod commands, and a witch's brew of bug obliteration. So, what does version 3.08 hold in store for you? Gaze into the scrying pond and see for thyself: New Nations: - Tir na n'Og - Land of the Ever Young; - Eriu - Last of the Tuatha. Mod Squad: - New mod commands: #spreaddom, #nobadevents, #incunrest. - Enforce some rules for #itemslots modding to prevent weird bugs in mods. - #siegebonus didn't work (Fixed). - #copyspell didn't work (Fixed). Bug and Balance Fixes: - Dragonflies' strength changed from 0 to 1 and they can now inflict damage. - Burden of Rime caused severe damage to diseased non-old people (Fixed). - LA Atlantis could not continue fort construction (Fixed). - Cave battlegrounds (Fixed). - Mod that modified a monster's magic skills could lock up the game (Fixed). - #defaultmapzoom saved when editing maps. - (Fixed) Cave symbol that disappeared in version 3.06. - Some Tuatha and sidhe stat fixes. - Some sidhe magic skill fixes. - A few description fixes. - Light weight scale mail increased res cost. - Svartalf home only - Can use monthly cast multiple site search spells of the same type. - Some monsters were not always unparalyzed properly (Fixed). - Ritual of Rebirth didn't work with 15 size Hall of Fame (Fixed). - Wild Hunt and some more spells were buggy when attacking besieging armies (Fixed). - Magic site fixes, armor fixes, age fixes, hero fixes, unit fixes. - Y could be used to find undiscovered castles (Fixed). - No looming devils underwater. - Summon barghest and black dogs switched. - Province defense overflow fix. - Esc works when right side menu is hidden. - H-shortcut didn't work (Fixed). - Marverni and me Man temples cost 200. - Mind hunt could crash the game (Fixed). - N?got gick fel: No space left on bg - bug fix (Fixed). - Mirror image (and glamour) does not protect units from missiles or magic. - Blade wind reduced # o e. - Flaming arrows increased path lvl. - Sloth scale ->15% / step. - Kala-Mukha warrior and Palankasha increased cost. - Ulm EA archers not stealthy. You can download the version 3.08 patchhere. write your comments about the article :: © 2007 Game News :: home page |