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| Shrapnel Games Wants You to Eat Electric Death Strap an astronaut diaper on, put Bonzo to bed, and say a prayer 'cos thanks to Digital Eel and Shrapnel Games you're going to EAT ELECTRIC DEATH!!!! Eat Electric Death? What in the name Randolph Carter is that? Could it be: a) A retro punk band from New York City? b) What happens when a cat chews through the Christmas tree lights? c) The words of an overachieving state executioner? d) A shiny new boardgame of tactical space combat set in the Weird Worlds universe? While it could easily be "b" it's pretty doubtful we'd send out a press release about dead cats, so it must be "d"! Shrapnel Games announces that Digital Eel, developers of Weird Worlds: Return to Infinite Space (available for both Windows and Mac) are taking gamers on a bold new adventure. Just as they distilled the essence of becoming the Kirk and exploring the realms of space in under twenty minutes on your computer, Digital Eel is charting a new course in tactical space combat on your dining room table. Eat Electric Death! is a fast and furious boardgame of tactical starship combat for two or more players (allowing for team play). Set in the Weird Worlds universe of computer fame, players will immediately recognize the wide variety of starships and races from the game. Twenty different vessels, from nimble Terran fighters to dreaded Urluquai capital ships are included. Of course it wouldn't be a Weird Worlds game without all types of cool weaponry so expect to see things like nova cannons, micrometorite guns, and the only weapon to be banned in seven galaxies and denounced by the Evil Empire Dedicated to Enslaving The 'Verse, the nefarious particle vortex cannon! (Better stock up on those astro-diapers!) As you would expect from the masters of speedy and simple-but not simplistic-gameplay Eat Electric Death! is easily learned and played by gamers of all ages. Forget four hundred page rulebooks and needing a master's degree in speculative starship physics, Digital Eel puts the fun back in space combat! Bookkeeping is a minimum, and involves keeping track of a few counters on your ship's data card. Combat is like shooting wamprats in Beggar's Canyon, with a single die resolution. There's plenty of chrome included with cloaking devices, point defense systems, teleportation, and more. Lots of ships, lots of weapons, and lots of tactical situations to explore. The scenarios are arranged to introduce players to new concepts as they progress, making the learning curve quite gentle. Sounding pretty cool? Want to play it before anyone else? Right now Shrapnel Games is in need of playtesters as Eat Electric Death! goes into the beta stage. To become the first kid on your block to single-handedly defeat the all powerful Yellow Kawangi destroyer and win the adoration of fembots everywhere you'll need the ability to print out the playtest kit components and a couple of ten sided dice. Nerves of steel and a quick wit in the face of danger is optional. To be considered for beta testing email Mindi at mindi@shrapnelgames.com with the subject line "Eat Electric Death Beta Testing". Tell Mindi about your experiences with boardgaming, space games, and any previous playtesting. Those chosen will be notified. Actual beta testing will involve playing the game and actively providing feedback to the developers so be prepared to speak up! write your comments about the article :: © 2007 Game News :: home page |