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Lifemode launches Xbox 360 facial animation support

Lifemode Interactive has announced that their multi platform SDK now fully supports Xbox 360 video game and entertainment system from Microsoft. Lifemode will launch their Xbox 360 version at Microsoft's Xfest event. Lifestudio:Head is a facial animation engine. The solution takes the benefit of Xbox 360 multicore architecture to achieve top performance and bring realistic facial animation to every next-gen game.

The Lifestudio:Head technology has been designed for computer character animation in real-time. The software contains an impressive set of features supported by the original Macro-Muscles technology. These include easy modeling, realistic texturing, automated lip-synch, comprehensive animation library and many other. Data exchange with 3ds max and Maya is supported giving the possibility of working with own models and scene rendering.



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