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Chattering Pixels announces new middleware components

Chattering Pixels have announced the launch of three new middleware components in their rapidly expanding range alongside announcing that their CP_Core module now comes bundled for free with all of their solutions.

The company?s new CP_Fio library provides developers with a platform independent file system API featuring synchronous and asynchronous reading and writing and full support for file streaming. This module gives developers the power to read their data when and how they want from many different kinds of media.

The second new module is the CP_Timer library and it provides developers with stopwatch, profiling and hierarchical timer functionality for fast, efficient and flexible control over all aspects of game timings. The library can be used to create complex relationships between different timers and to apply local or global timing adjustments that simplify the creation of effects such as slow motion, bullet time and localized time distortions.

The third new module announced today is the CP_Sort library. This provides users with fast, highly optimized 32 bit, 64 bit, floating point and machine word sized implementations of the quick, insertion and radix sort methods. The quick and insertion sort methods also allow for the sorting of strings. The module promises to empower developers of all sizes with the fastest and most efficient sorting methods available.

All three modules build on the functionality of Chattering Pixels previously released CP_Core and CP_Memory_Manager modules and both of these have seen new point releases today that add new features, enhanced documentation and streamlined installation.

All of Chattering Pixels middleware components are available as free downloads for non-commercial or trial use, under a reduced commercial license for indie developers and as per-product, per-platform licenses for commercial developers. Full details for all of the company?s modules are available athttp://www.chatteringpixels.com.



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