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New patch for Falcon Allied Force

Lead Pursuit LLC is close to releasing its third patch for the F-16 combat flight simulator - Falcon 4.0: Allied Force. This will take Allied Force to version 1.0.4 with new features and improvements. Highlights include stunning new exhaust effects for missiles, a new F-16 dual seat model, a major overhaul of the Forward Air Controller logic and improved TrackIR support. This update should be released before the end of November. Falcon 4.0: Allied Force, the successor of Falcon 4.0, is an advanced F-16 combat flight simulator for the PC.

The player takes on the role of a pilot flying a multitude of missions in either the Balkans Theater of Operations or the Korean Theater of Operations in a fully dynamic, evolving war.

The graphics engine supports real-time terrain lighting, dynamically-shaded 3D volumetric clouds and alpha-blended scattered clouds. Fog is also implemented and combined with new high resolution textures on models and the terrain, the visuals are tremendously improved. Highly detailed and clickable cockpits for three different F-16 aircraft are included: the Block 50/52, 40/42 and MLU variants.

The multiplayer engine features a new, problem-free connection method with support for a centralized, server-system style of play for Internet and Local Area Network games. Performance and reliability have been greatly improved for both custom made missions and campaign flights.

The Dynamic Campaign Engine is the war simulator where any event happening in any part of the theater of combat affects the war's direction throughout that theater. How you perform in your mission directly, and proportionately, determines what happens elsewhere. This is true for the tens of thousands of computer controlled entities in the game. It means that the player really feels part of a living war environment, part of something that is evolving around them in real time.



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