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Mythic Entertainment to postpone production of "Imperator" MMORPG

Mythic Entertainment, developer and publisher of massively-multiplayer online role-playing games, announced the production postponement of "Imperator, " the sci-fi MMORPG previously scheduled for a June 2006 release. The decision was made after a complete internal review of the project status.

"This was the most difficult decision that we have ever had to make, " said Mark Jacobs, CEO and president of Mythic Entertainment. "However, our tremendous success with 'Dark Age of Camelot' set the standard for Mythic of releasing nothing less than triple-A games, and 'Imperator' was simply not meeting that standard."

There are no personnel layoffs planned as a result of this decision. Staff will be reassigned to the ongoing development of "Dark Age of Camelot" including the next expansion, "Darkness Rising, " scheduled for Q4 '05. In addition some personnel have already been assigned to the new "Warhammer" MMORPG which Mythic announced at E3 in May 2005.

"Our team made a tremendous effort with the game and the praise it drew at E3 and in previews reflected their skill and dedication, " Jacobs continued. "But in the final analysis it just wasn't great enough to be a Mythic game at this time."

Mythic will perform an internal reassessment of the game's features and make a decision on how to proceed with its development in the future.

The decision to postpone "Imperator" also means that the company's plans to establish a European publishing office have been postponed. It is expected that those plans will resume as the company prepares for its 2007 worldwide publication of the "Warhammer" MMORPG.



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