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Steve Goodwin Appointed as Head of Skull Monkey Games

Skull Monkey Games, the development arm of the Alten8 Media Group, confirms the appointment of Steve Goodwin as the new Head Of Development. Steven Goodwin (London, England) has been in the game industry for over 14 years, progressing from Windows programmer to lead and management roles on console platforms such as the PS2, GameCube, and Xbox. During his time, he was responsible for seven major titles, including the #1 selling Die Hard: Vendetta, which appeared on all three of the above platforms.

Previously a senior engineer at Glu Mobile - writing tools, technology, and game engines. He is also the architect of the SGX Engine, a major cross-platform game engine and tool chain, which forms a key role in the Alten8 development strategy.

As an author he has written two industry-standard textbooks "Cross-Platform Games Programming", and "The Game Developer's Open Source Handbook" for Charles River Media, and over 50 articles covering programming, management and open source.



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