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Gearbox Software Licenses morpheme Animation Engine

NaturalMotion announces that Gearbox Software has licensed the morpheme animation engine and will be integrating it into upcoming Unreal Engine 3 titles.

morpheme is a robust animation middleware designed to give developers and animators unprecedented creative control over the look of their final in-game animation, by allowing them to author and preview blends, blend trees and transition graphs in real-time.

morpheme consists of two components: morpheme:runtime and morpheme:connect. morpheme:runtime is a run-time engine optimized for PS3, Xbox 360, PC and Wii, and ships with full source code. morpheme:connect is a powerful 3D authoring application that allows animators to graphically author blend trees and transition logic (based on Hierarchical Finite State Machines), modify and edit parameters through sliders, and view the results in real-time. morpheme is designed as a flexible and open system and does not require the licensing of any other product. Unlike euphoria, morpheme is not based on Dynamic Motion Synthesis. Instead, morpheme complements euphoria's advanced real-time behaviors.



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