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Vision Engine 6.4 Debuts at GDC 2008

Trinigy announces that the latest version of its Vision Game Engine will be showcased to the public for the first time at Game Developer's Conference 2008 in San Francisco. Vision 6.4 will be revealed in the scope of the firm's presence at GDC Expo (February 20-22) and will be presented on-site at Trinigy's booth (NH 6105).

The new version of Trinigy's Vision Engine, whose predecessor has recently been nominated as finalist for Game Developer Magazine's Front Line Award 2007, features a versatile LUA-based scripting solution which is seamlessly integrated into Vision's WYSWIWYG editing framework vForge. Additionally, a newly developed visibility system capable of flexibly handling all types of complex game scenes further increases the engine's performance. Improved support for dynamic resource streaming as well as various optimisations for Vision's PlayStation 3 and Xbox360 versions are complementing the latest release.



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