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GCDC Closes with Record Participation

The GC Developers Conference closed yesterday with a record attendance of over 900 (650 delegates in 2006). Coming from over 35 countries, the attendees finished the final day with an inspiring keynote on creativity from Tim Schafer, information about creating international communities for games, and a post-mortem of the mega-hit Titan Quest.

Sixty percent of the attendees came from abroad to this year's GCDC, the majority of which came from North America and the UK, the leading countries in game development. The conference also included a significant number of developers from Eastern Europe demonstrating the conference's growing reach across Europe as well.

Among the speakers of GCDC this year were Michael Capps (USA, President, Epic Games), Julian Eggebrecht (USA, President & Lead Director/Producer, Factor 5), Noah Falstein (USA, President, The Inspiracy), Alexander Fernбndez (NL, CEO, Streamline Studios B.V.), Hector Fernбndez (NL, CEO, Streamline Studios B.V.), David S. Freeman (USA, President, Freeman Group), Megan Gaiser (President/CEO, Her Interactive Inc.), Tony Goodman (USA, General Manager, Ensemble Studios), Fred Hasson (UK, CEO, TIGA), Vlad Ihora (Sweden, Head of Gaming Community, TeliaSonera Internation Carrier), Jennifer MacLean (USA, Vice President/General Manager, Comcast Interactive Media), Mark Morris (UK, Managing Director, Introversion Software Ltd.), Mark Rein (USA, Vice President, Epic Games), Jeff Strain (USA, CEO, ArenaNet), Brian Sullivan (USA, Co-Founder and Creative Director, Iron Lore Entertainment), and Bob Wallace (USA, Principal, Strategic Alternatives).

The next GCDC will take place in Leipzig from 18th - 20th August, 2008.



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