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Momentum to Unveil Culpa Innata During GC 2007

Momentum AS welcomes you to the World Union. And the timeless reality of... Momentum is going to announce and unveil for the first time the German edition of Culpa Innata during GC 2007 event in Leipzig. This game is driving to gold, with an anticipated release in Mid-October 2007." title="Momentum to Unveil Culpa Innata During GC 2007">What if ? the world's elite united into one people, one vision? What if?. Consumption & Greed was their Law, And Sex, was their Entertainment? And this was believed to be the Perfect System. And what if? that Future is now?
Momentum AS welcomes you to the World Union. And the timeless reality of... Momentum is going to announce and unveil for the first time the German edition of Culpa Innata during GC 2007 event in Leipzig. This game is driving to gold, with an anticipated release in Mid-October 2007.

Culpa Innata is a 3D, story-driven third person game, featuring non-linear styled gameplay, optional activities, over fifty unique characters, intuitive controls and organic challenge all wrapped up in an original and fully realized gameworld.

At a glance, the game's highlights include:
? An original, complex story with a detailed history in a fully realized game world;
? Environments and characters rendered in 3D with dynamic camera implementation;
? Cinematics rendered with in-game engine for seamless graphics integration;
? Click and go character control; user friendly mouse-driven interface;
? Over 50 interactive characters, each created with Momentum-patented 3D facial animation technology;
? Intuitive dialogue system with player choice and branching conversation paths;
? Non-linearity and optional player activities offer rewarding replayability;
? Character journal capturing all key game moments;
? More than 40 unique locations;
? Diverse range of integrated challenges, from standalone logic puzzles to hi-tech gadgetry to inventory and dialogue obstacles;
? Original soundtrack.



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