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High-Profile Program and Top Industry Speakers at Fourth Annual International eSports Conference

This year's International eSports Conference, which has begun at the RheinEnergieStadion in Cologne, is receiving record breaking media attention and worldwide coverage showing the growing interest in eSports.

With 25 lectures and roundtable discussions, this year's International eSports Conference program is the most comprehensive in the event's young history. "This year's program is spectacular! We have never had such high level and exciting speakers", said Frank Sliwka, conference director of the International eSports Conference. "We will bring together representatives from the sports and eSports worlds to discuss how the two fields can work together in the future."

This year's motto is, "eSports breaks frontiers." Over 30 international speakers and over 200 participants from all over the world will discuss the many aspects and current developments within eSports. The two main topics of the conference will be, "eSports as Sports", and, "Economic opportunities in eSports." These topics are all about the convergence of electronic sports, sports and lifestyle. This focus will be addressed by speakers including Birger de Geyter (Fatality Europe), Doug Scott (Vice President Entertainment & Lifestyle Electronic Arts), Dr. J?rg M?ller-Lietzkow (Universit?t Jena), Prof. Dr. Christoph Breuer (Sporthochschule K?ln), Rolf M. Kilzer (Gesch?ftsf?hrer StadtSportBund K?ln), Carsten Kunde und Frank Pinter (n!faculty), Sean Kauppinen (Vice President Kohnke Communications), Jens Hilgers (CEO GIGA Digital/Turtle Entertainment), Andreas Wochenalt (ORF), Sven Wedig (Wazap!) und Nicole Braun (eSport Presse Club). Keynote speeches will be given by representatives from Electronic Arts, Intel and World Cyber Games. The Mayor of Cologne, Fritz Schramma, has officially opened the Conference.

As in previous years, the exhibition area is seeing additional growth as well. Exhibiting are the most important and best known eSport teams including as SK Gaming, Mousesports and Alternate aTTax as well as many promising projects from the gaming and eSports community.

With this comprehensive and outstanding program, this year's International eSports Conference has reached its goal in becoming the most important international business platform for electronic sports and has established itself as a fixture in the international games industry calendar.

The International eSports Conference takes place on May 30-31 in Cologne, Germany, at the RheinEnergieStadion. The first day will feature specialized workshops, only available upon invitation and for registered guests. The second day will be the main part of the conference, consisting of keynote speakers, lectures and discussions. Electronic Arts, Intel and World Cyber Games are the main sponsors. Other supporters are the GC (Games Convention), the GC Developers Conference and Wazap! Media partners are GIGA Digital and eSportmarkt.de.



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