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New Book Enables Writers to Tackle the Sophisticated Games Market

With video game storylines, characters and narrative becoming more and more sophisticated, games writers need the skills of the most talented novel writers, as well as a knowledge of the industry. Writing for Video Games by Steve Ince, nominated for Excellence in Writing at the Games Developers Choice Awards, as well as the interactive BAFTAs, gives a realistic picture of how games companies work, and advises the best techniques to adapt your skills.

Topics include:
? characters
? point of view
? storytelling
? interactive narrative
? licences
? localisation
? technical writing
? marketing yourself

Appendices include a sample script and recommended websites, games and books. The foreword to the book is by Tony Warriner, co-founder of Revolution Software.



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