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Artefacts in Heroes of Might & Magic V

The artefacts in Heroes of Might & Magic V can be found on the adventure map and can greatly improve the heroes' performances during the battles or on the adventure map. Each hero has 9 slots, amongst them, the head, the armour, the legs or the neck, but an unlimited back bag. For example, you can find on the adventure map a sword, an axe and a staff but you won't be able to equip a hero with all of them at the same time and thus, you will have to choose which one is in the right hand of the hero and which ones remain in the bag. You can always rearrange your artefacts before you engage in a combat though.

Artefacts are really essential because they help you overcoming critical situations and may give access to capabilities heroes have not learnt yet.

Here are a few artefacts you may find during your adventures. Of course the final combination and power of artefacts you will have in the game is still being fine-tuned based on beta test feedbacks, but the sample below will give you a fairly good idea of what artefacts can do, and how you can use them.

The Turban of Enlightenment increases your experience by 20%. This is a very precious artefact to unexperienced heroes, as it allows them to level up much faster.

The Necklace of Power adds +2 to you spellpower and attack skills. This necklace is perfectly suited to a Sylvan hero who wishes to balance his natural skills, Defence and Knowledge, or to a Dungeon hero who wants to improve in areas where he is already strong.

The Titan's Trident boosts the damages dealt by lightning-based spells that your hero casts by 50%. This artefact is pretty useful to any magic-oriented hero that wishes to increase his power on the battlefield.

Wands are charged with the energy of a specific spell, allowing you to cast them once or several times even if you haven't learnt them. During a quest it is sometimes useful to find that kind of artefacts, especially if you are a might-oriented hero. Being able to cast just one specific spell can really change the outcome of a battle.



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