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Digital Jesters Announces Worldwide Publishing Rights For DogTag Urban Warfare Game

Video game publisher Digital Jesters announced at the Electronic Entertainment Expo (E3) the signing of an action-packed new urban warfare title Dog Tag, which will be due for release on PC and Xbox 360 in 2006. Developed by DiezelPower Studios with dedicated teams in both France and Japan, the gritty street combat game will published by Digital Jesters across all territories worldwide. DogTag is due for release on PC and the Xbox 360 in Q2, 2006.

"Signing DogTag has been a top priority for us and we look forward to working closely with DiezelPower Studios over the coming months", Terry Malham, Digital Jesters co-founder and commercial director said. "We're very excited by what we've seen so far, and believe Dog Tag will offer gamers a unique slant on the traditional idea of good vs. evil, with a storyline that could easily have come directly from the Hollywood".

Roel Frankel, CEO, DiezelPower comments "Right from our first meeting we knew Digital Jesters was the perfect partner for our next-generation title. DogTag will provide a brutally realistic approach to action games which is guaranteed to appeal to all hardcore gamers. We are delighted to work with Digital Jesters to bring this title to a worldwide audience next year."

About DogTag:
DogTag is a squad based military game, where a marine battalion has been sent in to replace a retreating rebel faction. A few weeks later, intelligence confirms that the colonel leading the battalion had engaged in a mutiny against central command with the support of (some or all of) the troops under his command. His reasons, at this stage, are unknown.

Players will control an elite Special Ops Squad whose mission is to arrest and retrieve the command structure behind the rebellion. If retrieval is not possible, players need to neutralize the battalion command. How will the player decide to pull the trigger when the enemy is a friend?

Using a unique cover-based gameplay system, players will be encouraged to fully interact with every aspect of the environment for both offensive and defensive manoeuvres. In addition to shielding your squad from any immediate threat, the environments are specifically designed to provide multiple tactical firing positions, as well as blind-fire tactics to destroy the enemy without exposing your team.

Key Features
? Intense urban combat in ultra-realistic modern day city and industrial environments
? Unique cover based gameplay ? using every aspect of the environment for defensive manuevers and blind-fire tactics to destroy the enemy
? Tactical squad based movement and attack against an enemy who knows all your moves
? Face an entire battalion of soldiers, equipped with the latest military hardware, vehicles and weaponry
? Marine vs. Marine as the distinction between good and evil disappears
? Proprietary game engine with full environmental and player collision physics, dynamic shadowing and global illumination light mapping



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