Austin Game Conference Looks to Future
New market research detailing the growth of the online game industry will be announced at the Austin Game Conference (AGC) next week on September 6-8 in Austin, Texas. At a time of exponential growth in online games, the 4th annual Austin Game Conference will bring together over 2, 400 game industry professionals from 20 countries representing more than 520 companies. The announcement was made by The Game Initiative, the organizer of the Austin Game Conference and the producer of conferences and events for game industry professionals.
The online game market in will grow from $1.1 billion in 2005 to $4.4 billion by 2010 in North America, according to a new study conducted by Parks Associates, a Dallas-based market research and consulting company, who will discuss their new data at AGC. Additional market research, forecasts and current industry trends from researchers Parks Associates, NPD Group, and MMOGCHART.COM will be discussed in detail at the Austin Game Conference.
Austin Game Conference includes six tracks dedicated to the online game industry segment. Attendees can focus in the areas of Multiplayer Design, Multiplayer Business/Production, Multiplayer Tech/Art, Games in Asia, Multiplayer Service/Support and Casual Games.
Major Austin Game Conference supporters include Microsoft Casual Games, Online Game Services, Inc., IBM, Sony Computer Entertainment America, Critical Mass Interactive, Dolby Laboratories, BioWare Corp, K2 Network, Emergent Game Technologies, Ageia Technologies, Audiokinetic, Multiverse, WildTangent, Autodesk, Vivendi Games, Softimage, and Simutronics-Hero Engine.
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